I am old. 41 years old to be exact.
Despite this, I try to maintain a youthful vibe, and keep in touch with the new. Instead, I became awkward in reverse. she is gone “Hey guys kids.” I’m not An ordinary father, I am a wonderful father. Reverse baseball cap, desperately staying alive to current trends. Join TikTok, and avoid cringe use emojiGood fight vs passion.
when it comes to b video gamesIt’s easy to keep up with the trend. Since art is associated with the latest technology, video games are more likely to get updates in the form of sequels and spinoffs. While it’s easy to imagine parents in their 40s tuning into classic rock radio to hear yesteryear’s hits, it’s impossible to imagine playing just Pong, Pac-Man, or other games from the same era.
A remake of Resident Evil 4 has wowed fans this year.
capcom
I grew up in the ’90s, with Oasis, Blur, and Pulp as my music reference points. I still look up these artists on Spotify, but I don’t regularly launch a Super Nintendo to play Super Mario World.
No, I usually play everything new, like a normal person, be it Elden Ring, Signalis or whatever. Because thanks to technology, new video games are always more attractive than old video games.
Well sort of.
Because let’s face it: 2023 has been a strange year for video games. In the past three months, the best video games have been… old.
we had Dead Space remakewhich is a brilliantly executed remake of a classic sci-fi horror title, first released in 2008. Capcom recently dropped Resident Evil 4, a remake of one of the most influential video games of the past 20 years. Perfect scores were obtained in all areas. People are losing their minds.
But ever since Nintendo released a remastered version in mid-February this year, I’ve been playing Metroid Prime.
Old Metroid Prime. Metroid Prime can legally drink in bars.
It’s a game that felt like it fell through thin air from the future when it was released on the GameCube in 2002. Like someone opened a hole in the time continuum and handed us this glowing artifact from another world before the portal closed.
But somehow, in the year 2023, Metroid Prime feels even stranger. The controls, the aesthetics of the intricately designed game world, the shape-shifting way the game constantly reinterprets its spaces with bewildering and bewildering mechanics – Metroid Prime felt like an anomaly 20 years ago, but time has made it even more special. In the years since its release, nothing has come close to being replicated.
If anything, Metroid Prime is a reminder of just how stagnant big budget video games have become in its wake. Sure, we’ve seen big flops – Breath of the Wild reinvented the open world game. FromSoftware, via games like Dark Souls and Elden Ring, has practically invented a new genre. But, outside of the indie space, most big budget titles have played it pretty safe over the past decade.
In a world where most AAA games collect loot to craft new gear and meander through meaningless skill trees, playing Metroid Prime feels like stepping into a different world. Turns out, video games with a unique identity are a good thing. Rebooting Metroid Prime in 2023 was an electric shock, reminding me that games aren’t supposed to tick boxes or sit in a comfort zone. It’s supposed to make synapses fire in directions you couldn’t even imagine beforehand.
Ragnarok is beautifully made, but it fell flat for me.
Sony
I thought about this when playing God of War: Ragnarok immediately after that. As a multi-award winning and critically acclaimed video game player, I was shocked at how quickly Ragnarok got me into driving. This beautiful game, made by hundreds of talented developers at the peak of their collective power, put me to sleep in a matter of hours. It felt so familiar, not just because it was a sequel, but because it moved and played like an evolved version of the games I’ve been playing endlessly over the past four or five years.
It’s an unfair comparison in some ways. Metroid Prime wasn’t remade by accident. It was remastered because it was an era-defining video game that we remember fondly decades after its release. Even a game like Ragnarok, beloved by millions of players, is unlikely to have the same long-term impact as Metroid Prime. Despite winning a handful of Game of the Year awards, it’s hard to imagine audiences clamoring for a remake of Ragnarok after 20 years on the track.
But what struck me about Metroid Prime was how little – and conversely – how little it changed to make it palatable to people who weren’t even born when this game was first released. There were visual upgrades, sure, but for the most part, Metroid Prime Remastered was the same video game I played on my GameCube in my early twenties. Metroid Prime hasn’t betrayed its age once. On the contrary, it still feels happening.
why is that?
Maybe because Metroid Prime was unique in the first place? Perhaps because none—not a single game—have attempted the same magic trick. maybe. But it’s also a stark reminder that, for a number of factors, big video games feel a lot more risk averse than they did even a decade or so ago. The stakes (and the budgets) are very high. It’s hard to imagine a big budget title taking these kinds of risks.
They don’t make them like they used to.
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